Lukas, from Lost Baggage, Character Design

Lukas, the main character of the Lost Baggage saga is the result of an interesting process since everything was planned and made “long-distance”

In itself, the character design needs an intense work and a strong focus on the details. This is usually complicated if the intellectual and operative parts are distant.

The author was in Italy and we were in Mexico. The time difference made everything more difficult since delivery times become relative. If we present a proposal on day 1, the corrections arrive on day 2 or 3, so the next proposal comes on day 4 or 5 to the next revision.

Even so, we arrive punctually to the deadline, even if it’s a bit haggard.

Lukas, a Gay Suitcase?

It may sound strange, but once you have read the book you can understand this concept. Being cataloged as “Magical Realism”, the story introduces diverse characters with interesting personalities.

The story is divided into two parts: Lost Baggage “La Madrugada” and Lost Baggage “End Times”. Even though we provided the character for the cover of “End Times” the general design of the book is the editor’s work.

Sketching

Two options were prepared from the approach. Once the concept was chosen, we continued to make the respective corrections.

In the same way, there were two more correction sessions until we reached the final product. The whole process took approximately a week and a half because the publication of the book was near.

We delivered 5 facial expressions, three views, and different file formats, including vectors. We also delivered the copyright session letter to Marie O’Malley, author of the saga.

To work with a character is to know him. Make it your friend. You get to know him so well that you can imagine even his voice. Lukas spoke to us throughout the process, smiling at us, getting scared, and telling us who he was.

We miss him!

Sketching: David Hernández

Art & Design Director: Doris Hernández